Good DirectX 9 Books

SteveD

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Mar 28, 2003
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Hey guys,

Im taking a class this summer for kicks. It has a large 3D animation project associated with it, and Im gonna kick it Robert Frost and do it in C#/DX9. :) The recommendation(s) are Java/C++/Java3D/OpenGL... nuts to that.

Has anyone read any good DirectX 9 books? Id wait until July for Microsofts, but the majority of the project will be completed by then. Thanks!

.steve
 
I think theres only one or two books out for DX9 right now, not much of a choice if you really want a book. Id start by creating a project from the New Project wizard. It creates a Direct3D project with a TON of source code. Id look through there, should take a few weeks to get a good feel for it if you really look at whats going on and look up the functions in the help file.

Its a start anyway.

-ner
 
Originally posted by Nerseus
I think theres only one or two books out for DX9 right now, not much of a choice if you really want a book. Id start by creating a project from the New Project wizard. It creates a Direct3D project with a TON of source code. Id look through there, should take a few weeks to get a good feel for it if you really look at whats going on and look up the functions in the help file.

Its a start anyway.

-ner

This is horrible for me. I have just learned how to program in C# as a beginner and now I want to make a C#/Dx9 3D space game but there are no books and no projects associated with it on the Internet.
Would you know of any projects? A book would be good but mabey not good enough for a full project.
 
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There are very few tutorials for C# and DX 9. You could try looking at tutorials for DX8 in C++ because the syntax is very similar and most of 8 can be applied to 9.
 
Originally posted by AndreRyan
There are very few tutorials for C# and DX 9. You could try looking at tutorials for DX8 in C++ because the syntax is very similar and most of 8 can be applied to 9.

I guess thats a good idea. I could look at a C++ DX8 source and learn from that. I hope someone starts something in C#/DX9 soon though. Thanks.
 
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