Does
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
automatically draw the object to the background and then show it to the screen; therefore eliminating the need to draw a backbuffer like in C++?
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
automatically draw the object to the background and then show it to the screen; therefore eliminating the need to draw a backbuffer like in C++?