hi,
im trying to display an image using its embedded alpha as transparency. but it seems to ignore the alpha channel.
i thought this would be automatic, but apparently not
im using a 32bpp ARGB .bmp file
Bitmap image(L"blah.bmp");
graphics.DrawImage(image,x,y);
ive trawled through msdn and all the gdi+ tuts i can find but they only mention using matrices to set a uniform alpha across the whole image.
I did manage to find a tutorial for doing using standard gdi, but that kinda defeats the whole point.
thanks.
Mr Plough.
im trying to display an image using its embedded alpha as transparency. but it seems to ignore the alpha channel.
i thought this would be automatic, but apparently not
im using a 32bpp ARGB .bmp file
Bitmap image(L"blah.bmp");
graphics.DrawImage(image,x,y);
ive trawled through msdn and all the gdi+ tuts i can find but they only mention using matrices to set a uniform alpha across the whole image.
I did manage to find a tutorial for doing using standard gdi, but that kinda defeats the whole point.
thanks.
Mr Plough.