I have been working through the Tutorial6 that comes with the SDK.
I created a mesh in anim8or, converted it to an .X file and loaded it successfully in VB.NET using the code from Tutorial6.
The problem I have is that the SDK sample has the texture in the file tiger.bmp which the program loads.
My .X file must have the textures in it as it appears the same using meshview as it does in anim8or.
Does anyone know how to get at the texture detail in the .X file so my mesh looks correct when displayed in the VB program?
Thnx
I created a mesh in anim8or, converted it to an .X file and loaded it successfully in VB.NET using the code from Tutorial6.
The problem I have is that the SDK sample has the texture in the file tiger.bmp which the program loads.
My .X file must have the textures in it as it appears the same using meshview as it does in anim8or.
Does anyone know how to get at the texture detail in the .X file so my mesh looks correct when displayed in the VB program?
Thnx