I am trying to draw ellipses the same way you see it if you were zoomed to the pixel level on most graphic programs. I am working with 16x16 tiles, so drawing a smooth circle does not look correct.
Here is an example of what I mean:
[Broken External Image]:http://www.mercgames.org/images/other/smooth_rigid2.jpg
I am trying to draw the right most version (ignore grid), and avoid the left one. Is there a method to do such a thing, or some equation? Using GDI+.
Thanks in advance for any advice.
Here is an example of what I mean:
[Broken External Image]:http://www.mercgames.org/images/other/smooth_rigid2.jpg
I am trying to draw the right most version (ignore grid), and avoid the left one. Is there a method to do such a thing, or some equation? Using GDI+.
Thanks in advance for any advice.
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