I have made a small application using managed directX. The purpose of this is to show 3d files. The biggest files contains like 200000 faces, which is not able to be processed using DrawPrimitives. The maximum is Caps.MaxPrimitiveCount which on my GC is 65535.
I tried to do multiple DrawPrimitives, but when drawing a new round, the old ones seems to dissapear. To me it looks like that DrawPrimitives draws to a buffer, which in the end is drawn to GC.
How can I get around this problem?
Thanks in advance,
I tried to do multiple DrawPrimitives, but when drawing a new round, the old ones seems to dissapear. To me it looks like that DrawPrimitives draws to a buffer, which in the end is drawn to GC.
How can I get around this problem?
Thanks in advance,