ThePentiumGuy
Well-known member
hey,
One of my friends lent me a book "Managed DirectX KickStart Games and Graphics Programming". One chapter(chapter 13) is on Mesh Animation. I couldnt get the source code to run.
The book specifically says that classes such as MeshContainer and Frame must be derived becuase they are abstract classes. However, in the source code, VB.NET complains that those classes are NonInheritable. Im thinking this is becuase of the latest summer update.
The book, however, does not do a good job at explaining mesh animation.
Does anyone know of any good resource for Mesh Animation, or is anyone willing to help? If so, that would be greatly appreciated.
Maybe then I can figure out a solution for this dillema(NonInheritable, source code bugs..etc), and get my RPG project going
Thanks in advance,
-The Pentium Guy
One of my friends lent me a book "Managed DirectX KickStart Games and Graphics Programming". One chapter(chapter 13) is on Mesh Animation. I couldnt get the source code to run.
The book specifically says that classes such as MeshContainer and Frame must be derived becuase they are abstract classes. However, in the source code, VB.NET complains that those classes are NonInheritable. Im thinking this is becuase of the latest summer update.
The book, however, does not do a good job at explaining mesh animation.
Does anyone know of any good resource for Mesh Animation, or is anyone willing to help? If so, that would be greatly appreciated.
Maybe then I can figure out a solution for this dillema(NonInheritable, source code bugs..etc), and get my RPG project going
Thanks in advance,
-The Pentium Guy