ThePentiumGuy
Well-known member
Hey,
In my game, to save memory - I use terrain progression... meaning as you get close to the terrain, you can see more of it.
IMO this looks very artificial, is there any way i can change the LOD (Level of Detail) as I go through the terrain? That would really help,
Thanks
-The Pentium Guy
In my game, to save memory - I use terrain progression... meaning as you get close to the terrain, you can see more of it.
IMO this looks very artificial, is there any way i can change the LOD (Level of Detail) as I go through the terrain? That would really help,
Thanks
-The Pentium Guy