Poncho843
Member
Hi guys,
Hopefully this will be a quick question, but alas i cannot find anything on the web to help me (probably so simple it doesnt need documenting).
Mesh.GenerateAdjacency returns Integer(), but AllocateHierarchy.CreateMeshContainer needs it in the form of a GraphicsStream. Is there a way to convert between the two formats???
Cheers
Hopefully this will be a quick question, but alas i cannot find anything on the web to help me (probably so simple it doesnt need documenting).
Mesh.GenerateAdjacency returns Integer(), but AllocateHierarchy.CreateMeshContainer needs it in the form of a GraphicsStream. Is there a way to convert between the two formats???
Cheers