Hi all,
Im brand new to DirectX and im reading "Managed DirectX 9 Kick Start
Tom Miller".
I actually understand a lots of thing and i need advise for what i want to do..
I explain: My class will receive many Points and I must create a 3D Logs with those points.. I dont know what information I will receive (points) but i think its everything to know the diameter of the logs section and Z position. I know that i will get those informations for each inch of the logs... so I would like to know if i should create my logs with many sections using TriangleStrips or if i should create Mesh File.
If its not clear, i will try to give you better explanation (Im french ).
Thanks for helping me!
Im brand new to DirectX and im reading "Managed DirectX 9 Kick Start
Tom Miller".
I actually understand a lots of thing and i need advise for what i want to do..
I explain: My class will receive many Points and I must create a 3D Logs with those points.. I dont know what information I will receive (points) but i think its everything to know the diameter of the logs section and Z position. I know that i will get those informations for each inch of the logs... so I would like to know if i should create my logs with many sections using TriangleStrips or if i should create Mesh File.
If its not clear, i will try to give you better explanation (Im french ).
Thanks for helping me!