EFileTahi-A
Well-known member
I know I have to GetBackBuffer... but, thats all I know... Can someone give me a hand on this matter? A need simply to pick the color from a pixel located at a certain x,y position. but from the backbuffers itself, not from texutures. I already made it work in GDI+, and it works marvelous, but now I need to do it in DirectX. The whole idea is to create pixel precision collision.
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