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[Broken External Image]:http://ecn.channel9.msdn.com/o9/ch9/3/0/9/9/0/5/MartyODonnelFinalHaloMusic_85_ch9.pngMarty O Donnell is the Man behind the Halo Soundtracks but he is so much more and this is by far one of my favorite interviews since I have been at Microsoft.**I hope you enjoy.*
Martin "Marty" ODonnell (born May 1, 1955)is an award-winning American composer known for his work on video game developer Bungies series, such as Myth, Oni, and most predominately Halo. ODonnell collaborates with his musical colleague Michael Salvatori for many of the scores; he has also directed voice talent and sound design for the Halo trilogy, and is currently Bungies Audio Lead.
ODonnell began his music career writing television and radio jingles as well as scoring for radio and film. ODonnell moved to composing video game music when his company, TotalAudio, did the sound design for the 1997 title Riven. After producing the music for Myth II, Bungie contracted ODonnell to work on their other projects, including Oni and the code-named project that would become Halo: Combat Evolved. ODonnell ended up joining the Bungie staff only ten days before the studio was bought by Microsoft, and has been the audio director for all Bungie projects since.
ODonnells score to the Halo trilogy has been called iconic, and the commercial soundtrack release of the music to Halo 2 became the best-selling video game soundtrack of all time. His most recently released work is the music for Halo 3: ODST, a departure from his previous work for the series. The two-disc soundtrack was released September 22, 2009.
Source: Wikipedia
[Broken External Image]:http://channel9.msdn.com/509903/WebViewBug.aspx?EVT=0
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Martin "Marty" ODonnell (born May 1, 1955)is an award-winning American composer known for his work on video game developer Bungies series, such as Myth, Oni, and most predominately Halo. ODonnell collaborates with his musical colleague Michael Salvatori for many of the scores; he has also directed voice talent and sound design for the Halo trilogy, and is currently Bungies Audio Lead.
ODonnell began his music career writing television and radio jingles as well as scoring for radio and film. ODonnell moved to composing video game music when his company, TotalAudio, did the sound design for the 1997 title Riven. After producing the music for Myth II, Bungie contracted ODonnell to work on their other projects, including Oni and the code-named project that would become Halo: Combat Evolved. ODonnell ended up joining the Bungie staff only ten days before the studio was bought by Microsoft, and has been the audio director for all Bungie projects since.
ODonnells score to the Halo trilogy has been called iconic, and the commercial soundtrack release of the music to Halo 2 became the best-selling video game soundtrack of all time. His most recently released work is the music for Halo 3: ODST, a departure from his previous work for the series. The two-disc soundtrack was released September 22, 2009.
Source: Wikipedia
[Broken External Image]:http://channel9.msdn.com/509903/WebViewBug.aspx?EVT=0
More...