The designer could not be shown for this file because none of the classes within it can be designed.

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Joined
Aug 7, 2010
Messages
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Hi everyone,
i know that this topic has been asked several times before but none of them seems to be the solution to my problem. I need to create a windows form application(in visual studio 2005, 32 bit) which i need to build with a makefile. I simply start with
creating a windows form application and then changing the "properties->General->Configuration Type" to "Makefile". Then i add a simple makefile which practically does nothing. The problem is when i do that designer doesnt work anymore.
The contents of the files are:
form1.h:
<pre class="prettyprint #pragma once
namespace design {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
}
protected:
~Form1()
{
if (components)
{
delete components;
}
}
private:
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
void InitializeComponent(void)
{
this->components = gcnew System::ComponentModel::Container();
this->Size = System::Drawing::Size(300,300);
this->Text = L"Form1";
this->Padding = System::Windows::Forms::Padding(0);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
}
#pragma endregion
};
}[/code]

main file (design.cpp):
<pre class="prettyprint // design.cpp : main project file.
#include "stdafx.h"
#include "Form1.h"
using namespace design;
[STAThreadAttribute]
int main(array<System::String ^> ^args)
{
// Enabling Windows XP visual effects before any controls are created
Application::EnableVisualStyles();
Application::SetCompatibleTextRenderingDefault(false);
// Create the main window and run it
Application::Run(gcnew Form1());
return 0;
}[/code]

make file (design.mak):
<pre class="prettyprint all: clean
clean:
@echo Clean
if exist *.obj erase *.obj
@echo Clean done![/code]

project file(design.vcproj):
<pre class="prettyprint <?xml version="1.0" encoding="windows-1254"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="design"
ProjectGUID="{2652A3E3-D3B2-48F0-8C9C-831BF4912839}"
RootNamespace="design"
Keyword="MakeFileProj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
CharacterSet="1"
ManagedExtensions="2"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine=""
ReBuildCommandLine=""
CleanCommandLine=""
Output=""
PreprocessorDefinitions=""
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
ManagedExtensions="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(NoInherit)"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
EntryPointSymbol="main"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<AssemblyReference
RelativePath="System.dll"
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
/>
<AssemblyReference
RelativePath="System.Data.dll"
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
/>
<AssemblyReference
RelativePath="System.Drawing.dll"
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
/>
<AssemblyReference
RelativePath="System.Windows.Forms.dll"
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
/>
<AssemblyReference
RelativePath="System.XML.dll"
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
/>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".AssemblyInfo.cpp"
>
</File>
<File
RelativePath=".design.cpp"
>
</File>
<File
RelativePath=".stdafx.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".Form1.h"
FileType="3"
>
<File
RelativePath=".Form1.resX"
SubType="Designer"
>
</File>
</File>
<File
RelativePath=".resource.h"
>
</File>
<File
RelativePath=".stdafx.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath=".app.ico"
>
</File>
<File
RelativePath=".app.rc"
>
</File>
</Filter>
<Filter
Name="Make Files"
>
<File
RelativePath=".design.mak"
>
</File>
</Filter>
<File
RelativePath=".ReadMe.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>[/code]

solution file (design.sln):
<pre class="prettyprint Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "design", "design.vcproj", "{2652A3E3-D3B2-48F0-8C9C-831BF4912839}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2652A3E3-D3B2-48F0-8C9C-831BF4912839}.Debug|Win32.ActiveCfg = Debug|Win32
{2652A3E3-D3B2-48F0-8C9C-831BF4912839}.Debug|Win32.Build.0 = Debug|Win32
{2652A3E3-D3B2-48F0-8C9C-831BF4912839}.Release|Win32.ActiveCfg = Release|Win32
{2652A3E3-D3B2-48F0-8C9C-831BF4912839}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal[/code]
I know the makefile doesnt do anything(it also doesnt work with a reasonable makefile), but i dont care the build operation in this case. The only change that i make is changing the "configuration type" property and changing the "Keyword" property
in the .vcproj file to Keyword="MakeFileProj". (Build doesnt work otherwise ?!). Im really stuck in here, looking for any helpful idea.
Thanks,
Seleciii44

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