W
Will_EA
Guest
Hello,
My game team just recently moved to VS2017 but I've been one of the few that is having issues with the transition. When I install VS17, I select to install "VC++ 2017 version 15.8 v14.15 latest v141 tools" but when I look in my project properties, under "Platform Toolset" it says "Visual Studio 2017 (v141) (not installed)". The VS installer doesn't report any errors while installing. It completes but v141 still says it's not installed. I cannot run the game using Visual Studio 2017 at all because of this.
I've tried just about everything I can think of. I've uninstalled and reinstalled VS2017. I've uninstalled and reinstalled v141 tools multiple times. I've deleted my entire build folder and rebuilt everything from scratch. I've scoured just about every article I could find from google on this. Nothing is helping.
Here are the workloads that I have selected to install:
Universal Windows Platform Development (Required by Xbox One)
.NET Desktop Development
Desktop Development with C++
Game Development with C++
Linux Development with C++ (Required for debugging/working with our Linux platform)
Under the "Individual Components" tab at the top:
.Net > .NET 4.6.1 and .NET 4.6.2 Targetting Pack and SDK
SDKs, libraries, and frameworks > Windows 8.1 SDK (Another Xbox One requirement)
Please help! Thank you in advance.
Continue reading...
My game team just recently moved to VS2017 but I've been one of the few that is having issues with the transition. When I install VS17, I select to install "VC++ 2017 version 15.8 v14.15 latest v141 tools" but when I look in my project properties, under "Platform Toolset" it says "Visual Studio 2017 (v141) (not installed)". The VS installer doesn't report any errors while installing. It completes but v141 still says it's not installed. I cannot run the game using Visual Studio 2017 at all because of this.
I've tried just about everything I can think of. I've uninstalled and reinstalled VS2017. I've uninstalled and reinstalled v141 tools multiple times. I've deleted my entire build folder and rebuilt everything from scratch. I've scoured just about every article I could find from google on this. Nothing is helping.
Here are the workloads that I have selected to install:
Universal Windows Platform Development (Required by Xbox One)
.NET Desktop Development
Desktop Development with C++
Game Development with C++
Linux Development with C++ (Required for debugging/working with our Linux platform)
Under the "Individual Components" tab at the top:
.Net > .NET 4.6.1 and .NET 4.6.2 Targetting Pack and SDK
SDKs, libraries, and frameworks > Windows 8.1 SDK (Another Xbox One requirement)
Please help! Thank you in advance.
Continue reading...