Linking with different /arch values

  • Thread starter Thread starter sdeep
  • Start date Start date
S

sdeep

Guest
Hello

I was curious if there was a way /switch by which linking libraries with different /arch values can be disabled or have a warning be printed. Since this can cause crashes when a newer instruction is run on an older CPU and is detected late in the game for large projects using different libraries.
We have a project which has /arch:IA32 but it links with a library with the default SSE2 and this crashes in field.

Thanks,



SS

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