How can I use 'Video Memory' at DXGI DirecX?

  • Thread starter Thread starter judy10
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judy10

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At Dos Mode, user can use the VideoMemory by VIDEO_BUFFER.
('#define VIDEO_BUFFER 0xB8000')

But DirectX11 at 'DXGI', I can't sure that I use VideoMemory.
It seems that D3D11CreateDevice function do about it.

Can I use VideoMemory by set first parameter null and second parameter D3D_DRIVER_TYPE_HARDWARE of the D3D11CreateDevice function?
Is that all I Must to Set?
And can I use the Texture at VideoMemory by use DirectX device created like above?

Please let me know.

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