N
nakayamakazuhiko
Guest
When I compile my UWP app with Target 1903 SDK.
It make this error.
MSBUILD : error MSB4166: Child node “2”
Here is MSBuild_*.failure.txt.
UNHANDLED EXCEPTIONS FROM PROCESS 9884:
=====================
2019/06/13 18:19:03
System.IO.IOException: Pipe is broken
場所 System.IO.Pipes.NamedPipeServerStream.CheckConnectOperationsServer()
場所 System.IO.Pipes.NamedPipeServerStream.BeginWaitForConnection(AsyncCallback callback, Object state)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.PacketPumpProc()
===================
UNHANDLED EXCEPTIONS FROM PROCESS 18248:
=====================
2019/06/13 18:19:03
System.IO.IOException: Pipe broken
場所 System.IO.Pipes.NamedPipeServerStream.CheckConnectOperationsServer()
場所 System.IO.Pipes.NamedPipeServerStream.BeginWaitForConnection(AsyncCallback callback, Object state)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.PacketPumpProc()
===================
UNHANDLED EXCEPTIONS FROM PROCESS 18964:
=====================
2019/06/13 20:49:46
System.IO.IOException: Pipe is broken
場所 System.IO.Pipes.PipeStream.CheckWriteOperations()
場所 System.IO.Pipes.PipeStream.Write(Byte[] buffer, Int32 offset, Int32 count)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.RunReadLoop(Stream localReadPipe, Stream localWritePipe, ConcurrentQueue`1 localPacketQueue, AutoResetEvent localPacketAvailable, AutoResetEvent localTerminatePacketPump)
===================
UNHANDLED EXCEPTIONS FROM PROCESS 10108:
=====================
2019/06/13 19:53:02
System.IO.IOException: Pipe is broken
場所 System.IO.Pipes.PipeStream.WinIOError(Int32 errorCode)
場所 System.IO.Pipes.PipeStream.BeginWriteCore(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
場所 System.IO.Pipes.PipeStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
場所 System.IO.Pipes.PipeStream.Write(Byte[] buffer, Int32 offset, Int32 count)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.RunReadLoop(Stream localReadPipe, Stream localWritePipe, ConcurrentQueue`1 localPacketQueue, AutoResetEvent localPacketAvailable, AutoResetEvent localTerminatePacketPump)
===================
Error happen with below condition.
I tried below.
To pass the compile, I need below
Here is my environment.
Visual Studio 2017 (15.9.13)
Windows 10 Professional OS
Continue reading...
It make this error.
MSBUILD : error MSB4166: Child node “2”
Here is MSBuild_*.failure.txt.
UNHANDLED EXCEPTIONS FROM PROCESS 9884:
=====================
2019/06/13 18:19:03
System.IO.IOException: Pipe is broken
場所 System.IO.Pipes.NamedPipeServerStream.CheckConnectOperationsServer()
場所 System.IO.Pipes.NamedPipeServerStream.BeginWaitForConnection(AsyncCallback callback, Object state)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.PacketPumpProc()
===================
UNHANDLED EXCEPTIONS FROM PROCESS 18248:
=====================
2019/06/13 18:19:03
System.IO.IOException: Pipe broken
場所 System.IO.Pipes.NamedPipeServerStream.CheckConnectOperationsServer()
場所 System.IO.Pipes.NamedPipeServerStream.BeginWaitForConnection(AsyncCallback callback, Object state)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.PacketPumpProc()
===================
UNHANDLED EXCEPTIONS FROM PROCESS 18964:
=====================
2019/06/13 20:49:46
System.IO.IOException: Pipe is broken
場所 System.IO.Pipes.PipeStream.CheckWriteOperations()
場所 System.IO.Pipes.PipeStream.Write(Byte[] buffer, Int32 offset, Int32 count)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.RunReadLoop(Stream localReadPipe, Stream localWritePipe, ConcurrentQueue`1 localPacketQueue, AutoResetEvent localPacketAvailable, AutoResetEvent localTerminatePacketPump)
===================
UNHANDLED EXCEPTIONS FROM PROCESS 10108:
=====================
2019/06/13 19:53:02
System.IO.IOException: Pipe is broken
場所 System.IO.Pipes.PipeStream.WinIOError(Int32 errorCode)
場所 System.IO.Pipes.PipeStream.BeginWriteCore(Byte[] buffer, Int32 offset, Int32 count, AsyncCallback callback, Object state)
場所 System.IO.Pipes.PipeStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
場所 System.IO.Pipes.PipeStream.Write(Byte[] buffer, Int32 offset, Int32 count)
場所 Microsoft.Build.BackEnd.NodeEndpointOutOfProcBase.RunReadLoop(Stream localReadPipe, Stream localWritePipe, ConcurrentQueue`1 localPacketQueue, AutoResetEvent localPacketAvailable, AutoResetEvent localTerminatePacketPump)
===================
Error happen with below condition.
- UWP app , When I used Target = 1903(18362) SDK.
- Windows 10 OS 1903 or 1809, I tested both. Both make same error from Visual Studio.
I tried below.
- Re-create new project and copy files from previous project to new one.
Result was same : ( wow..
To pass the compile, I need below
- Change back to Target = 1809 (17763). Compile work fine.
- Windows 10 OS 1903 or 1809, I tested both. As long as I use Target=1809, It is possible to do compile
Here is my environment.
Visual Studio 2017 (15.9.13)
Windows 10 Professional OS
Continue reading...