[Hololens] How can I enhance the accuracy when covering a virtual object on real object in Mixed Reality .

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I am developing a hololens app with Unity.
And I got a problem that I can't cover a real object with virtual image.
I mean, I wanna make real and virtual object fit each other in any circumstance.
But... no matter how I try hard to make these things fit together, it doesn't work when I watch on various angle.

Thank you for reading my question.

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