How can I set the Antialiasing at DirectX11?

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judy10

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I use DirectX11 and use draw the line width 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' type.
It seems that antialiasing does not effect at 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' mode object.

The method set antialiasing is different between 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' and 'D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST'?
Please let me know.

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