J
judy10
Guest
I use DirectX11 and use draw the line width 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' type.
It seems that antialiasing does not effect at 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' mode object.
The method set antialiasing is different between 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' and 'D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST'?
Please let me know.
Continue reading...
It seems that antialiasing does not effect at 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' mode object.
The method set antialiasing is different between 'D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP' and 'D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST'?
Please let me know.
Continue reading...