A
a_unique_name
Guest
Hello Folks:
Developing on Windows 10 Pro, Visual Studio 2019 Community, Win32, no MFC.
I'm doing something wrong, but I'm not seeing it.
I've recently re-installed Windows 10 Pro on my development system. For some reason Visual Studio appears to be unable to extract a critical directory name from a property file.
Several applications and most libraries I've written depend on the common_cpp_headers property file to point to a directory that contains a collection of headers.
Building one of those libraries displays this problem:
Building the Registry Utilities library can't find some header files.
These header files are in a directory, D:\utilities\code\windows_files\headers, with many other commonly included header files. The Environmental variable UTILITIES_HEADER_PATH points to this directory.
Here are the properties for this property file:
Here is the build config manager for this library.
As you can see, this build is for the debug and Win32 configuration:
Here is the folder being identified by the environmental variable, and the header file name.
There is that directory, identified by the environmental variable, followed by the filename, text_utility.h.
Why can't Visual Studio find it?
Thanks
Larry
Continue reading...
Developing on Windows 10 Pro, Visual Studio 2019 Community, Win32, no MFC.
I'm doing something wrong, but I'm not seeing it.
I've recently re-installed Windows 10 Pro on my development system. For some reason Visual Studio appears to be unable to extract a critical directory name from a property file.
Several applications and most libraries I've written depend on the common_cpp_headers property file to point to a directory that contains a collection of headers.
Building one of those libraries displays this problem:
Building the Registry Utilities library can't find some header files.
These header files are in a directory, D:\utilities\code\windows_files\headers, with many other commonly included header files. The Environmental variable UTILITIES_HEADER_PATH points to this directory.
Here are the properties for this property file:
Here is the build config manager for this library.
As you can see, this build is for the debug and Win32 configuration:
Here is the folder being identified by the environmental variable, and the header file name.
There is that directory, identified by the environmental variable, followed by the filename, text_utility.h.
Why can't Visual Studio find it?
Thanks
Larry
Continue reading...