about MFC message loop

  • Thread starter Thread starter hitbuyi
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hitbuyi

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Q1, how to speed up onPaint() for real time display in MFC

Q2, for MFC message loop, less messages, more faster for UI response, is it right?

Q3, for BEGIN_MESSAGE_MAP() ... END_MESSAGE_MAP(), less message handlers, more faster for OnPaint(), is it right?

Q4, If I want two parts of BEGIN_MESSAGE_MAP() ... END_MESSAGE_MAP() in my appliction, one with less handlers for real time purpose,the other with lots of handlers , is it possible? if possible, how to implement it ,or is there any examples on it?

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