watchOS project physical device shows under "Unsupported Devices"

  • Thread starter Thread starter SkipFire
  • Start date Start date
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SkipFire

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I'm stuck and while I've found and tried solutions for other symptoms, I have not found any posts where the symptom is the phone being listed under "Unsupported Devices". The phone and watch are both are on current OS versions so I would hope that is not the problem. I've got a brand new empty Visual Studio 2019 16.4.2 WatchOS C# project with no companion app, and I have tried deleting and recreating multiple times so it isn't just one bad project creation.

  • Xcode can deploy to the physical device so it is connected
  • Visual Studio 2019 on Mac and on Windows can deploy an iOS project to the iPhone
  • Visual Studio 2019 on Mac and on Windows when in a watchOS project list the phone under "Unsupported Devices"
  • Watch Series 3 with 6.1.1, iPhone 6 Plus with 13.3
  • Info.plist on both projects have Deployment Target of 6.1, lowering to 1.0 did not help.
  • Bundle identifiers are the same except the last part and match the wildcard format in the provisioning profile. The same provisioning profile is targeted for the Xcode and the Visual Studio projects, though I have tried different as well.


I would appreciate any suggestions on how to get a Visual Studio app to deploy to an Apple Watch.

(edit was just formatting to add the bullet points and this line)

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