C
cpede2
Guest
I have a problem when trying to mute sound from my Playlist when in UiMode "none".
The code
CWMPPlaylistCollection playlistCollection = m_player.GetPlaylistCollection();
CWMPPlaylist playList = playlistCollection.newPlaylist(_T("MyList"));
playList.appendItem(m_player.newMedia(_T("V:\\Videos\\1.mp4")));
playList.appendItem(m_player.newMedia(_T("V:\\Videos\\2.mp4")));
playList.appendItem(m_player.newMedia(_T("V:\\Videos\\3.mp4")));
m_player.SetUiMode(_T("none"));
m_player.SetWindowlessVideo(TRUE);
m_player.SetStretchToFit(TRUE);
m_player.SetEnableContextMenu(FALSE);
BOOL bIsMute = m_player.GetSettings().GetIsAvailable(_T("Mute"));
if (bIsMute)
m_player.GetSettings().SetMute(TRUE);
m_player.GetControls().play();
works well for the first video, but the sound is turned on when the second video automatically starts?
I have noticed, that if I select UiMode "full" or "mini" it works, then I can also see the mute button?
Any ideas what is wrong?
-cpede
Continue reading...
The code
CWMPPlaylistCollection playlistCollection = m_player.GetPlaylistCollection();
CWMPPlaylist playList = playlistCollection.newPlaylist(_T("MyList"));
playList.appendItem(m_player.newMedia(_T("V:\\Videos\\1.mp4")));
playList.appendItem(m_player.newMedia(_T("V:\\Videos\\2.mp4")));
playList.appendItem(m_player.newMedia(_T("V:\\Videos\\3.mp4")));
m_player.SetUiMode(_T("none"));
m_player.SetWindowlessVideo(TRUE);
m_player.SetStretchToFit(TRUE);
m_player.SetEnableContextMenu(FALSE);
BOOL bIsMute = m_player.GetSettings().GetIsAvailable(_T("Mute"));
if (bIsMute)
m_player.GetSettings().SetMute(TRUE);
m_player.GetControls().play();
works well for the first video, but the sound is turned on when the second video automatically starts?
I have noticed, that if I select UiMode "full" or "mini" it works, then I can also see the mute button?
Any ideas what is wrong?
-cpede
Continue reading...