T
Torokh
Guest
byte[,] byte0;
fixed (byte* pByte_0 = &^((byte0 = byte_0) == null || byte0.Length == 0 ? (byte&) IntPtr.Zero : ref byte0.Address(0, 0))) this.method_9(gclass95_1, rectangle_0, pByte_0, this.byte_0.GetLength(1));
IDE said to me about expected System.Index, but in Visual Studio 2019 absent System.Index and how solve this i dont' know.
Or any1 can say to me where get System.Index for Visual Studio 2019 ?
Continue reading...
fixed (byte* pByte_0 = &^((byte0 = byte_0) == null || byte0.Length == 0 ? (byte&) IntPtr.Zero : ref byte0.Address(0, 0))) this.method_9(gclass95_1, rectangle_0, pByte_0, this.byte_0.GetLength(1));
IDE said to me about expected System.Index, but in Visual Studio 2019 absent System.Index and how solve this i dont' know.
Or any1 can say to me where get System.Index for Visual Studio 2019 ?
Continue reading...