Throw or Debug. LogError ?

  • Thread starter Thread starter DreadLypa
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DreadLypa

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Hi, everybody.

Why and when do I use "Debug.LogError" if I can always use "throw"?

I just don't understand the logic of the choice.

I have an example of the class "SteamAPI", they are initializing and in cases of failure, "Debug.LogError.... return;" is called where the error is written, BUT why not call "throw"? The same way an error will be written to the console.

I understand that "throw" interrupts execution.

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