W
Wasined123
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We have implemented graphic card supported drawing with D2D in our MFC c++ application. When we try to directly print out of our app, the spooler file for the printer gets huge (~ 90 MB). Also if we create a PDF, it gets unproportional large. Further research has shown that the files only get large when we include images in the document to be printed. It seems that the rasterization of the images creates huge chunks of data. Is anyone familiar with that kind of problem? Has maybe anyone experienced the same issue and found a solution?
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