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gsegria
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I created a dialog application in Visual Studio MFC.
I create BN_CLICKED function to enable IDC_CHECK1.
I create DOUBLECLICKED function to other functoin.
When i call DOUBLECLICKED function will call BN_CLICKED function .
Any way to call DOUBLECLICKED function and don't call BN_CLICKED function .
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void CMyTest1Dlg:oStaticFunc(int iSelectIndex)
{
BOOL boCState;
boCState = this->m_chk1[iSelectIndex].GetCheck();
this->m_chk1[iSelectIndex].SetCheck(!boCState);
}
void CMyTest1Dlg::OnBnClickedButton1()
{
// TODO: Add your control notification handler code here
DoStaticFunc(0);
}
void CMyTest1Dlg::OnBnDoubleclickedButton1()
{
// TODO: Add your control notification handler code here
// will do another
}
==============================
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I create BN_CLICKED function to enable IDC_CHECK1.
I create DOUBLECLICKED function to other functoin.
When i call DOUBLECLICKED function will call BN_CLICKED function .
Any way to call DOUBLECLICKED function and don't call BN_CLICKED function .
==============================
void CMyTest1Dlg:oStaticFunc(int iSelectIndex)
{
BOOL boCState;
boCState = this->m_chk1[iSelectIndex].GetCheck();
this->m_chk1[iSelectIndex].SetCheck(!boCState);
}
void CMyTest1Dlg::OnBnClickedButton1()
{
// TODO: Add your control notification handler code here
DoStaticFunc(0);
}
void CMyTest1Dlg::OnBnDoubleclickedButton1()
{
// TODO: Add your control notification handler code here
// will do another
}
==============================
Continue reading...