C
Carl Moreschi
Guest
I am adding a websocket client to my C++ application. I am using VS 2013 on Windows 10.
I connect to the server using socket calls and start a TCP session.
After the connect completes I then do a websocketCreateClientHandle,
Next a websocketBeginClientHandShake.
At this step how to a specify the server that I connected to with sockets? I don't see how to define who to do this handshake with? Do I need to use the winHTTP function instead of socket functions?
Continue reading...
I connect to the server using socket calls and start a TCP session.
After the connect completes I then do a websocketCreateClientHandle,
Next a websocketBeginClientHandShake.
At this step how to a specify the server that I connected to with sockets? I don't see how to define who to do this handshake with? Do I need to use the winHTTP function instead of socket functions?
Continue reading...