T
TechPlanet
Guest
While looking for best attempts at generating truly random numbers, I stumbled upon this code example.
Looking for opinions on this snippet.
using System;
using System.Security.Cryptography;
private static int NextInt(int min, int max)
{
RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();
byte[] buffer = new byte[4];
rng.GetBytes(buffer);
int result = BitConverter.ToInt32(buffer, 0);
return new Random(result).Next(min, max);
}
Would this be preferred over using a tick count seed such as:
Random rand = new Random(Environment.TickCount);
rand.Next(min, max);
Note:
I am not looking for third party random data providers such as Random.org, as such a dependency is not realistic to the application.
Continue reading...
Looking for opinions on this snippet.
using System;
using System.Security.Cryptography;
private static int NextInt(int min, int max)
{
RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();
byte[] buffer = new byte[4];
rng.GetBytes(buffer);
int result = BitConverter.ToInt32(buffer, 0);
return new Random(result).Next(min, max);
}
Would this be preferred over using a tick count seed such as:
Random rand = new Random(Environment.TickCount);
rand.Next(min, max);
Note:
I am not looking for third party random data providers such as Random.org, as such a dependency is not realistic to the application.
Continue reading...