Rendering type

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Jan 10, 2007
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So I'm working on some project for Windows Mobile using GAPI (I'm after WM2003 support, so using DirectDraw Mobile is out of the question).

Anyway, I'll be needing to render type and using bitmapped fonts or 8-bit era sprites for text is waay out. I'm after some smooth effects here.

Yet, such as it is, Windows CE's GDI cannot work with GAPI (so I can't get it to render type) and GAPI just provides raw access to the framebuffer, no DrawText function or anything.

Can anyone recommend a good type rendering library? I'm thinking of releasing this project under GPL when it's done, so stuff like T2 is useable.

OpenType support is also a plus. No need for postscript though.

Speed is also very important, as is CPU usage.

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