Multi dislay systems

  • Thread starter Thread starter Dan Gill
  • Start date Start date
D

Dan Gill

Guest
Does anyone know how to run 12 monitors from 1 machine?
I have been told that no Windows version can support more than 10 monitors.
I am using an Intel dp35dp motherboard with 1 PCI Express x16, 3 PCI Express
x1 and 3 conventional PCI slots.
The processor is quad core and I would like to run Windows XP pro 64 bit
 
Re: Multi dislay systems


"Dan Gill" <dan@dangill.ca> skrev i meddelandet
news:%23ScZEneYIHA.6044@TK2MSFTNGP05.phx.gbl...
> Does anyone know how to run 12 monitors from 1 machine?
> I have been told that no Windows version can support more than 10
> monitors.
> I am using an Intel dp35dp motherboard with 1 PCI Express x16, 3 PCI
> Express
> x1 and 3 conventional PCI slots.
> The processor is quad core and I would like to run Windows XP pro 64 bit
>


Check out Matrox website
http://www.matrox.com

They got some quad products, like this one (they have 64-bit drivers for
both Vista and XP):
http://www.matrox.com/graphics/en/finent/products/mms/g450quad.php

/Magnus
 
Re: Multi dislay systems

Thanks Magnus;
My problem, I believe, is with Windows.
I have been told that Windows will not support more than 10 monitors without
choaking.
Any ideas?
 
Re: Multi dislay systems

That is a defined limitation. I believe that it is also a limitation stated
in the EULA. While it can be changed (I believe in the registry), doing so
would put the user out of compliance with the license.

"Dan Gill" <dan@dangill.ca> wrote in message
news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
> Thanks Magnus;
> My problem, I believe, is with Windows.
> I have been told that Windows will not support more than 10 monitors
> without choaking.
> Any ideas?
>
 
Re: Multi dislay systems

Why would the EULA care how many monitors are connected, as long as it's
only one console?

Of course, we haven't quite gotten much of a clue of what Dan is trying to
do here that requires more than 10 monitors.

--
Charlie.
http://msmvps.com/xperts64
http://mvp.support.microsoft.com/profile/charlie.russel


"Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
> That is a defined limitation. I believe that it is also a limitation
> stated in the EULA. While it can be changed (I believe in the registry),
> doing so would put the user out of compliance with the license.
>
> "Dan Gill" <dan@dangill.ca> wrote in message
> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
>> Thanks Magnus;
>> My problem, I believe, is with Windows.
>> I have been told that Windows will not support more than 10 monitors
>> without choaking.
>> Any ideas?
>>

>
 
Re: Multi dislay systems

I may be misremembering which items are noted in the EULA. Connections is
one, for example, and the clause prohibiting workarounds would kick in. I
probably have crossed items in my mind. Just something to always keep in
mind.

"Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
news:335BC708-1906-428E-AC72-A1BEA611EC24@microsoft.com...
> Why would the EULA care how many monitors are connected, as long as it's
> only one console?
>
> Of course, we haven't quite gotten much of a clue of what Dan is trying to
> do here that requires more than 10 monitors.
>
> --
> Charlie.
> http://msmvps.com/xperts64
> http://mvp.support.microsoft.com/profile/charlie.russel
>
>
> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
> news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
>> That is a defined limitation. I believe that it is also a limitation
>> stated in the EULA. While it can be changed (I believe in the registry),
>> doing so would put the user out of compliance with the license.
>>
>> "Dan Gill" <dan@dangill.ca> wrote in message
>> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
>>> Thanks Magnus;
>>> My problem, I believe, is with Windows.
>>> I have been told that Windows will not support more than 10 monitors
>>> without choaking.
>>> Any ideas?
>>>

>>

>
 
Re: Multi dislay systems

The systems are for stock trading and the customer has requested 12 monitors
per machine. I think he heard of someone else running 12 and wants to be on
the bleeding edge.
With all of the problems involved, I think the wise thing to do is use 8
monitors per machine and use a couple of extra machines.
The customer wants a 48 x 19" LCD screen display with a seperate machine to
run 3 x 24" , 3 x 30" and have the capability of displaying video from any
of the screens on 1 to 3 52" TV's .
This is a wonderfull exercise in understanding something I am not familliar
with.
Also, I understand there is a memory addressing issue where you loose
available memory for each video card added.
Is this also true for the 64 bit edition of Windows?
Thanks for all the help so far, you guys have given me lots to think about
and I am willing to check out any other ideas you may have.
regards
Dan
 
Re: Multi dislay systems

An interesting scenario, certainly.

On the memory issue. each card will want some memory (and this makes the 4
head cards from Matrox a good bet here), and the total video memory will
affect how much. BUT, since x64 is not limited to 4 GB of memory address
space, you can regain your memory on 64bit XP/Vista by using the BIOS to
remap the memory.

--
Charlie.
http://msmvps.com/xperts64
http://mvp.support.microsoft.com/profile/charlie.russel


"Dan Gill" <dan@dangill.ca> wrote in message
news:OI3ugLpYIHA.2000@TK2MSFTNGP05.phx.gbl...
> The systems are for stock trading and the customer has requested 12
> monitors per machine. I think he heard of someone else running 12 and
> wants to be on the bleeding edge.
> With all of the problems involved, I think the wise thing to do is use 8
> monitors per machine and use a couple of extra machines.
> The customer wants a 48 x 19" LCD screen display with a seperate machine
> to run 3 x 24" , 3 x 30" and have the capability of displaying video from
> any of the screens on 1 to 3 52" TV's .
> This is a wonderfull exercise in understanding something I am not
> familliar with.
> Also, I understand there is a memory addressing issue where you loose
> available memory for each video card added.
> Is this also true for the 64 bit edition of Windows?
> Thanks for all the help so far, you guys have given me lots to think about
> and I am willing to check out any other ideas you may have.
> regards
> Dan
>
 
Re: Multi dislay systems

Yeah, I knew which clause you were referring to, but I don't think it
applies. This is simply a display issue, not a connections issue. OTOH, the
memory issue would definitely be a problem on 32-bit Windows, since each
additional video card is going to need its own memory address space. It's
going to get crowded above 2GB on a 32-bit OS.

--
Charlie.
http://msmvps.com/xperts64
http://mvp.support.microsoft.com/profile/charlie.russel


"Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
news:0913A3F9-76FC-496A-A105-A3CABE07084C@microsoft.com...
>I may be misremembering which items are noted in the EULA. Connections is
>one, for example, and the clause prohibiting workarounds would kick in. I
>probably have crossed items in my mind. Just something to always keep in
>mind.
>
> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
> news:335BC708-1906-428E-AC72-A1BEA611EC24@microsoft.com...
>> Why would the EULA care how many monitors are connected, as long as it's
>> only one console?
>>
>> Of course, we haven't quite gotten much of a clue of what Dan is trying
>> to do here that requires more than 10 monitors.
>>
>> --
>> Charlie.
>> http://msmvps.com/xperts64
>> http://mvp.support.microsoft.com/profile/charlie.russel
>>
>>
>> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
>> news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
>>> That is a defined limitation. I believe that it is also a limitation
>>> stated in the EULA. While it can be changed (I believe in the
>>> registry), doing so would put the user out of compliance with the
>>> license.
>>>
>>> "Dan Gill" <dan@dangill.ca> wrote in message
>>> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
>>>> Thanks Magnus;
>>>> My problem, I believe, is with Windows.
>>>> I have been told that Windows will not support more than 10 monitors
>>>> without choaking.
>>>> Any ideas?
>>>>
>>>

>>

>
 
Re: Multi dislay systems

Yeah, 12 outputs would probably have to be a custom job.

"Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
news:A651D8FB-55B9-4A97-8CC1-E52DB34E7C3F@microsoft.com...
> Yeah, I knew which clause you were referring to, but I don't think it
> applies. This is simply a display issue, not a connections issue. OTOH,
> the memory issue would definitely be a problem on 32-bit Windows, since
> each additional video card is going to need its own memory address space.
> It's going to get crowded above 2GB on a 32-bit OS.
>
> --
> Charlie.
> http://msmvps.com/xperts64
> http://mvp.support.microsoft.com/profile/charlie.russel
>
>
> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
> news:0913A3F9-76FC-496A-A105-A3CABE07084C@microsoft.com...
>>I may be misremembering which items are noted in the EULA. Connections is
>>one, for example, and the clause prohibiting workarounds would kick in. I
>>probably have crossed items in my mind. Just something to always keep in
>>mind.
>>
>> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
>> news:335BC708-1906-428E-AC72-A1BEA611EC24@microsoft.com...
>>> Why would the EULA care how many monitors are connected, as long as it's
>>> only one console?
>>>
>>> Of course, we haven't quite gotten much of a clue of what Dan is trying
>>> to do here that requires more than 10 monitors.
>>>
>>> --
>>> Charlie.
>>> http://msmvps.com/xperts64
>>> http://mvp.support.microsoft.com/profile/charlie.russel
>>>
>>>
>>> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
>>> news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
>>>> That is a defined limitation. I believe that it is also a limitation
>>>> stated in the EULA. While it can be changed (I believe in the
>>>> registry), doing so would put the user out of compliance with the
>>>> license.
>>>>
>>>> "Dan Gill" <dan@dangill.ca> wrote in message
>>>> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
>>>>> Thanks Magnus;
>>>>> My problem, I believe, is with Windows.
>>>>> I have been told that Windows will not support more than 10 monitors
>>>>> without choaking.
>>>>> Any ideas?
>>>>>
>>>>
>>>

>>

>
 
Re: Multi dislay systems

And also the operators for such megamonitor setup would be a custom job.
The poor creatures of this planet are stuffed with only two video capture
implants, known as eyes.
I wonder how Dan will solve the issue of a single operator for 12 monitors!
A biological feat greater than the technological one.
:-)
Carlos

"Colin Barnhorst" wrote:

> Yeah, 12 outputs would probably have to be a custom job.
>
> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
> news:A651D8FB-55B9-4A97-8CC1-E52DB34E7C3F@microsoft.com...
> > Yeah, I knew which clause you were referring to, but I don't think it
> > applies. This is simply a display issue, not a connections issue. OTOH,
> > the memory issue would definitely be a problem on 32-bit Windows, since
> > each additional video card is going to need its own memory address space.
> > It's going to get crowded above 2GB on a 32-bit OS.
> >
> > --
> > Charlie.
> > http://msmvps.com/xperts64
> > http://mvp.support.microsoft.com/profile/charlie.russel
> >
> >
> > "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
> > news:0913A3F9-76FC-496A-A105-A3CABE07084C@microsoft.com...
> >>I may be misremembering which items are noted in the EULA. Connections is
> >>one, for example, and the clause prohibiting workarounds would kick in. I
> >>probably have crossed items in my mind. Just something to always keep in
> >>mind.
> >>
> >> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
> >> news:335BC708-1906-428E-AC72-A1BEA611EC24@microsoft.com...
> >>> Why would the EULA care how many monitors are connected, as long as it's
> >>> only one console?
> >>>
> >>> Of course, we haven't quite gotten much of a clue of what Dan is trying
> >>> to do here that requires more than 10 monitors.
> >>>
> >>> --
> >>> Charlie.
> >>> http://msmvps.com/xperts64
> >>> http://mvp.support.microsoft.com/profile/charlie.russel
> >>>
> >>>
> >>> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
> >>> news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
> >>>> That is a defined limitation. I believe that it is also a limitation
> >>>> stated in the EULA. While it can be changed (I believe in the
> >>>> registry), doing so would put the user out of compliance with the
> >>>> license.
> >>>>
> >>>> "Dan Gill" <dan@dangill.ca> wrote in message
> >>>> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
> >>>>> Thanks Magnus;
> >>>>> My problem, I believe, is with Windows.
> >>>>> I have been told that Windows will not support more than 10 monitors
> >>>>> without choaking.
> >>>>> Any ideas?
> >>>>>
> >>>>
> >>>
> >>

> >

>
 
Re: Multi dislay systems

I could start making jokes about frogs but my overseas friends would shoot
me.

"Carlos" <Carlos@discussions.microsoft.com> wrote in message
news:F95E1E9F-C2BD-483B-A7BC-525CA25382AB@microsoft.com...
> And also the operators for such megamonitor setup would be a custom job.
> The poor creatures of this planet are stuffed with only two video capture
> implants, known as eyes.
> I wonder how Dan will solve the issue of a single operator for 12
> monitors!
> A biological feat greater than the technological one.
> :-)
> Carlos
>
> "Colin Barnhorst" wrote:
>
>> Yeah, 12 outputs would probably have to be a custom job.
>>
>> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
>> news:A651D8FB-55B9-4A97-8CC1-E52DB34E7C3F@microsoft.com...
>> > Yeah, I knew which clause you were referring to, but I don't think it
>> > applies. This is simply a display issue, not a connections issue. OTOH,
>> > the memory issue would definitely be a problem on 32-bit Windows, since
>> > each additional video card is going to need its own memory address
>> > space.
>> > It's going to get crowded above 2GB on a 32-bit OS.
>> >
>> > --
>> > Charlie.
>> > http://msmvps.com/xperts64
>> > http://mvp.support.microsoft.com/profile/charlie.russel
>> >
>> >
>> > "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
>> > news:0913A3F9-76FC-496A-A105-A3CABE07084C@microsoft.com...
>> >>I may be misremembering which items are noted in the EULA. Connections
>> >>is
>> >>one, for example, and the clause prohibiting workarounds would kick in.
>> >>I
>> >>probably have crossed items in my mind. Just something to always keep
>> >>in
>> >>mind.
>> >>
>> >> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in
>> >> message
>> >> news:335BC708-1906-428E-AC72-A1BEA611EC24@microsoft.com...
>> >>> Why would the EULA care how many monitors are connected, as long as
>> >>> it's
>> >>> only one console?
>> >>>
>> >>> Of course, we haven't quite gotten much of a clue of what Dan is
>> >>> trying
>> >>> to do here that requires more than 10 monitors.
>> >>>
>> >>> --
>> >>> Charlie.
>> >>> http://msmvps.com/xperts64
>> >>> http://mvp.support.microsoft.com/profile/charlie.russel
>> >>>
>> >>>
>> >>> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
>> >>> news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
>> >>>> That is a defined limitation. I believe that it is also a
>> >>>> limitation
>> >>>> stated in the EULA. While it can be changed (I believe in the
>> >>>> registry), doing so would put the user out of compliance with the
>> >>>> license.
>> >>>>
>> >>>> "Dan Gill" <dan@dangill.ca> wrote in message
>> >>>> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
>> >>>>> Thanks Magnus;
>> >>>>> My problem, I believe, is with Windows.
>> >>>>> I have been told that Windows will not support more than 10
>> >>>>> monitors
>> >>>>> without choaking.
>> >>>>> Any ideas?
>> >>>>>
>> >>>>
>> >>>
>> >>
>> >

>>
 
Re: Multi dislay systems

I was thinking. . . why 'someone' didn't think of having 4 x 30" HP's (3065)
they're affordable and power bill friendly and would probably be a trivial
burden to light up?


Tony. . .


"Carlos" <Carlos@discussions.microsoft.com> wrote in message
news:F95E1E9F-C2BD-483B-A7BC-525CA25382AB@microsoft.com...
> And also the operators for such megamonitor setup would be a custom job.
> The poor creatures of this planet are stuffed with only two video capture
> implants, known as eyes.
> I wonder how Dan will solve the issue of a single operator for 12
> monitors!
> A biological feat greater than the technological one.
> :-)
> Carlos
>
> "Colin Barnhorst" wrote:
>
>> Yeah, 12 outputs would probably have to be a custom job.
>>
>> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in message
>> news:A651D8FB-55B9-4A97-8CC1-E52DB34E7C3F@microsoft.com...
>> > Yeah, I knew which clause you were referring to, but I don't think it
>> > applies. This is simply a display issue, not a connections issue. OTOH,
>> > the memory issue would definitely be a problem on 32-bit Windows, since
>> > each additional video card is going to need its own memory address
>> > space.
>> > It's going to get crowded above 2GB on a 32-bit OS.
>> >
>> > --
>> > Charlie.
>> > http://msmvps.com/xperts64
>> > http://mvp.support.microsoft.com/profile/charlie.russel
>> >
>> >
>> > "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
>> > news:0913A3F9-76FC-496A-A105-A3CABE07084C@microsoft.com...
>> >>I may be misremembering which items are noted in the EULA. Connections
>> >>is
>> >>one, for example, and the clause prohibiting workarounds would kick in.
>> >>I
>> >>probably have crossed items in my mind. Just something to always keep
>> >>in
>> >>mind.
>> >>
>> >> "Charlie Russel - MVP" <charlie@mvKILLALLSPAMMERSps.org> wrote in
>> >> message
>> >> news:335BC708-1906-428E-AC72-A1BEA611EC24@microsoft.com...
>> >>> Why would the EULA care how many monitors are connected, as long as
>> >>> it's
>> >>> only one console?
>> >>>
>> >>> Of course, we haven't quite gotten much of a clue of what Dan is
>> >>> trying
>> >>> to do here that requires more than 10 monitors.
>> >>>
>> >>> --
>> >>> Charlie.
>> >>> http://msmvps.com/xperts64
>> >>> http://mvp.support.microsoft.com/profile/charlie.russel
>> >>>
>> >>>
>> >>> "Colin Barnhorst" <c.barnhorst@comcast.net> wrote in message
>> >>> news:425179FE-0521-4D8D-90A4-5AB70ABE49E9@microsoft.com...
>> >>>> That is a defined limitation. I believe that it is also a
>> >>>> limitation
>> >>>> stated in the EULA. While it can be changed (I believe in the
>> >>>> registry), doing so would put the user out of compliance with the
>> >>>> license.
>> >>>>
>> >>>> "Dan Gill" <dan@dangill.ca> wrote in message
>> >>>> news:eSwJKdoYIHA.1132@TK2MSFTNGP06.phx.gbl...
>> >>>>> Thanks Magnus;
>> >>>>> My problem, I believe, is with Windows.
>> >>>>> I have been told that Windows will not support more than 10
>> >>>>> monitors
>> >>>>> without choaking.
>> >>>>> Any ideas?
>> >>>>>
>> >>>>
>> >>>
>> >>
>> >

>>
 
Re: Multi dislay systems

Thanks to All for a lot of useful help.
As to the operator, Mine is not to reason why....but to build what I am
asked to build.
I will not be operating these systems on a day to day basis. That will fall
on someone elses head :-)
thanks again
Dan
 
Back
Top