Re: XP64 usefull for me?
Yup, you'd use the same structure. In the very old DOS days, you're actually
break some programs at roughly 1000 files. (but those were the days when you
couldn't have more than 122 subdirectories and/or files in the root
directory.) Others just got really slow. These days, it's less of an issue,
but it's still a potential speed problem.
One kind of operation that creates a lot of files in one location and then
has to move them is software builds. Especially cross platform builds, where
things may be generated on one kind of machine, but need to be stored /
checked in to another kind. Another can be log files for individual
processes. We used to generate a series of files for every car that went
through the Paint Department. That file would be opened, written to, and
closed every time it passed an antenna. And, when it left Paint and went to
Assembly, it was became a row in the database and got stored off as a flat
log file. Just in case. They weren't big files - a couple hundred bytes was
all. Just a time stamp and a location for every antenna. The body didn't
have a VIN yet, so it was assigned a number when it entered the shop, and
that number became the file name.
--
Charlie.
http://msmvps.com/xperts64
http://mvp.support.microsoft.com/profile/charlie.russel
"Tony Sperling mail.dk>" <tony.sperling@db<REMOVE> wrote in message
news:e0OSqt1GIHA.5276@TK2MSFTNGP04.phx.gbl...
>I should have known about the Sub's, but to be honest, I didn't. Doing
>this, that way, I assume you should be using the same kind of directory
>structure at both ends?
>
> I have a feeling, Charlie, that you are well aquainted with jobs of this
> kind. That there's some particular kind of data processing that calls for
> this? If anyone is doing this on a regular basis, is there a good reason
> why these files aren't generated in the final location initially?
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> Tony. . .
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